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Keep Doing The Things Like This

 
Thy Light
Member
Posts: 105
Member of Xerazx-OTS Forum.
2015-05-11 #18405
Why you compare the Paladins with Mages? make the cost of Merger to 35% like the Slow in Mages is so fucking stupid, we don't have the same mana than the Mages, just because the Mages want to be the tanks and the op vocation you make the things so bad, the paladins have the most mana cost in the spells, lose the 5% with the crafted bow, the paladins are so fucking bad, this is so stupid and disgusting. The cost of mana from Merger Runes will be good with 10 or 15% but not 35, NEVER!, the fucking Mages have a lot of mana, don't make the things so bad. Personally, I think this is the major reason that this server don't have players, That the Staff Members always listen that the Druids say and never think about the other vocations.

If you want to have an server with Mages would be better If you remove the Paladins and Knihgts vocations.

This is the why always are the same players on the server. The most of the new players just play for a month or less, that's the time that they need to see the fucking bad things here, that there are many.

Just keep doing the things like this.
 
Old Powerz
Member
Posts: 537
Member of Xerazx-OTS Forum.
2015-05-11 #18407
are you serious???
Quote:
Originally Posted by Thy Light

Why you compare the Paladins with Mages? make the cost of Merger to 35% like the Slow in Mages is so fucking stupid, we don't have the same mana than the Mages, just because the Mages want to be the tanks and the op vocation you make the things so bad, the paladins have the most mana cost in the spells, lose the 5% with the crafted bow, the paladins are so fucking bad, this is so stupid and disgusting. The cost of mana from Merger Runes will be good with 10 or 15% but not 35, NEVER!, the fucking Mages have a lot of mana, don't make the things so bad. Personally, I think this is the major reason that this server don't have players, That the Staff Members always listen that the Druids say and never think about the other vocations.



merger damage 25 hp/mp from enemy so u removes from old powerz 25% of his hp/mp if u used same rune on char reb 1000 u will make same percentage damage 25% so you remove alot of mana from me
 
Thy Light
Member
Posts: 105
Member of Xerazx-OTS Forum.
2015-05-11 #18419
 
Old Powerz
Member
Posts: 537
Member of Xerazx-OTS Forum.
2015-05-11 #18423
it's good video and it shows my point too which is?
1- mage ml is higher than paladin and sd is main attack for mages, and ill give u advice use mega holy with sd your damage will be insane.
2- it seems you heal 5-6% of total mana and it's still cool not bad because your mana is way too low than 1500 reb mage which use 35% of his mana just to use slow not merger which give u advantage to decrease your enemy hp/mp to from 100% to 75%.
3- and problem in your video not rebirth bro it's overpower of sd, if staff thought about it little everything will be solved such like making "admin sd" related with rebirth + level + ml it will make huge different, but now it just needs ml to attack insane damage "sty les at morning told me that he made test with sariel and sariel makes damage more than him because sariel's ml sure is higher i don't say ml is op it not his fault because he trained ml like 4-5 months to get his ml and at last staff removes it not fair just making it balanced.
paladin has alot of advantage but unfortunately you don't know how to use it ultimate sniper is same rebirth as you he is bawss pieroozek he is paladin and low level still tries to make something.
 
Thy Light
Member
Posts: 105
Member of Xerazx-OTS Forum.
2015-05-12 #18444
Old Powerz, I think you don't have arguments sufficiently clear, you just are keeping make the Mage OP like always... Just see the video the test was with mage 1200, you think that a Paladin 1500 can fight with Mage 1500? Of course the Paladin can't.

I saw no needed to test with the mega spell because it's obvious, All vocation use the combo mega+sd and for sure the Mages have more damage than the Paladin and Knight.
 
Thy Light
Member
Posts: 105
Member of Xerazx-OTS Forum.
2015-05-12 #18445
Mages have the same protection, alot of mana and can heal a lot with ultimate manarune, the same as Paladin so where is the fucking fair here?

Would be better If the rich shield will be remove for the Mage's set and make a Spellbook for they with 9-11% and with 8-10 of ml.
 
Ultimate Sniper
Member
Posts: 130
Member of Xerazx-OTS Forum.
2015-05-12 #18446
Actually, I have to agree with thy light, not because i'm also a paladin, just because this is the reality. Paladin can be dangerous as many might've noticed but it requierd perfect coordination and timing, else, it'll die even from a 1200 mage :/ To be honnest, I keep playing paladin cuz I keep hoping that it'll become better in the future and also cuz I dont see the point to play with a druid just because its better than other voc(which everyone did since they implented immune spell) if thats not the vocation that I wanna use.
 
Sir Satan
Banned User
Posts: 323
Member of Xerazx-OTS Forum.
2015-05-12 #18448
For me I hate ml idea also runes ml what fucked balance runes makes any1 die also main reason for debug.

Immune spell is just for DMG no more. Thy light ulti sniper killed me in 2 freezes just cuz he know perfect time for everything. Also any 1300 can take my mana in 1 freeze so people hits higher than me also they take off my mana in 4 secs? rebs doesn't matter old as u say they ml for months or weeks so they must be rewarded to hit more than a 1700 okay I rebbed for years shouldn't they reward me as 2nd highest mage ? Or people takes my mana in 4 secs + hits more than me. Nice logic staff I like it

Sorry typing from phone.
 
Old Powerz
Member
Posts: 537
Member of Xerazx-OTS Forum.
2015-05-12 #18450
#sty les no comment read my whole post you might understand what is the idea.

#thy light its not fair mages should heal more than paladins with mana, spellbook idea is stupid because this server depends 100% on protection than anything else.

#ultimate sniper it's your opinion and i respect it.
 
Thy Light
Member
Posts: 105
Member of Xerazx-OTS Forum.
2015-05-12 #18451
Old Powerz, The problem here is that the players think that the Mages are Blockers and they can't be blockers...

It has been known that the Mages, specifically the Druids are to support. obviously they must have damage but not having the ability to block major attacks.

Here the vocations that can block more attacks than the others are the Mages by the insane mana that they have and by the set because they have the same set as a Knight and Paladin.

For me would be better wars in that the Knight need to have the skill for save the Druids because the Druids are the healers, the support in the wars and shooters at distance. But here the Mages are the Vocations that can block major attacks than a Knight, This is so fucking bullshit, what is the logic in this? NONE.

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