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Good prank, but 1st April was 3days ago

 
Xenark
Member
Posts: 2
Member of Xerazx-OTS Forum.
2018-04-09 #23166
I was thinking to play this ot again but with all of this changes i dont want to play again this OT

(I will give my opinion in Spanish to be able to express myself better)

Como es posible que un OT server este personalizado a solo un jugador (que en este caso seria Old Powerz), cambiaron la EXP por que él(Old Powerz) encontraba que estaba muy fácil subir de nivel y lo iban a alcanzar, cuando la única verdad aquí es que Old le da flojera subir de nivel, si él quería que no lo alcanzaran entonces que se ponga a subir de nivel es muy sencillo no es necesario que cambien el sistema de exp por un jugador, es una estupidez mas grande, por favor admins este OT puede rendir mucho puede llegar a conseguir 150 players online si es que dejan de hacer cambios PARA SOLO UN JUGADOR tengan lógica todos sabemos que ustedes quieren conseguir dinero con tibia para eso haga el servidor entretenido, facil para subir de nivel, y que llame la atención.

díganme ustedes como quieren tener jugadores nuevos si hacen que para subir de nivel sea mas difícil, la mayoría de los jugadores son reb 1500+ es una estupidez lo que están haciendo están cambiando todo el sistema del juego para un solo jugador lo único que van a lograr haciendo esto que la gente se aburra y ya no juegue mas su servidor. Por ejemplo: yo
 
Old Powerzc
Member
Posts: 163
Member of Xerazx-OTS Forum.
2018-04-09 #23167
why dont u use ur main char?
 
Xenark
Member
Posts: 2
Member of Xerazx-OTS Forum.
2018-04-09 #23168
Because I don't want to
 
Sariel
Member
Posts: 921
Member of Xerazx-OTS Forum.
2018-04-28 #23186
Reading all of this, makes me think there is only one solution.

Reset the server, if exp changes are made to "help" new players catch up to old players, but you change the exp to "protect" the old players, there is litterally one solution left, reset the server, everyone starts at the same level, same exp stage. No more bullshit
 
Hortblade
Member
Posts: 246
2018-05-14 #23199
I do have to agree that nerf the exp rate its IMO the worst decision to make, at best just keep rates as they are, there is already MDC pay rate to rebirth

Going deep into the discussion I'll keep it simple since I've discussed this in another threads: dont cripple the server... IMO if top players are getting rebirth 2k, make new content for players 2k, and increase (instead of decrease) the rates so its easier to players to reach 1500ish, after that, when top players reach 2500, make content to players 2500, and make it easier to reach 1800, keep evolving the server, we dont need to stop at rebirth 2k ish
There will be power players (botting, sharing or just with a lot of free time) we shouldnt penalty those too, so if they wanna keep as best rebirth players, they need to be constantly lvling up (instead of just abuse some window like when monsters could be fished and get a lot of rebirths)

(reset is an option, but is lame btw)
 
Melaina
Member
Posts: 118
Member of Xerazx-OTS Forum.
2018-05-15 #23200
Quote:
Originally Posted by Hortblade

I do have to agree that nerf the exp rate its IMO the worst decision to make, at best just keep rates as they are, there is already MDC pay rate to rebirth

Going deep into the discussion I'll keep it simple since I've discussed this in another threads: dont cripple the server... IMO if top players are getting rebirth 2k, make new content for players 2k, and increase (instead of decrease) the rates so its easier to players to reach 1500ish, after that, when top players reach 2500, make content to players 2500, and make it easier to reach 1800, keep evolving the server, we dont need to stop at rebirth 2k ish
There will be power players (botting, sharing or just with a lot of free time) we shouldnt penalty those too, so if they wanna keep as best rebirth players, they need to be constantly lvling up (instead of just abuse some window like when monsters could be fished and get a lot of rebirths)

(reset is an option, but is lame btw)




Love how you think Hortie, this is how it should be done too. I support this idea!
 
Riesen
Seniour Tutor
Posts: 2176
2018-05-16 #23201
@Hortblade
That's basically what happends every update. With new updates that includes features such as new spawns, weapons, spells and of course added tasks, players are obviously going to level faster than the old players did in the past, (since there's more options).

A shame to see that exp is nerfed thanks to missing that logic.
Main issue itself (that you vaguely explained) is that the exp stages for higher rebirths are added so late. Since people advance at pace and then you throw in the new update with new spawns/spells etc etc, they're obviously going to level faster. But I guess letting everyone paying the price is more fair..

Still wondering why I and Enthaiment haven't gotten compensated for the Top Arena bug.

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