hi haven't played in a while but im back now
but since ive been back ive noticed some things about the new patch firstly donate uh dose not really do much for my paladin but seems to heal knights alot more. then there is the mega spell which has been immensely overpowered and because of these 2 things now knights are very overpowered and i think some balancing needs to be done with the vocations. i know all the knights will say they are not overpowered but i bet all paladins and mages will agree they are.
thanks abeze
but since ive been back ive noticed some things about the new patch firstly donate uh dose not really do much for my paladin but seems to heal knights alot more. then there is the mega spell which has been immensely overpowered and because of these 2 things now knights are very overpowered and i think some balancing needs to be done with the vocations. i know all the knights will say they are not overpowered but i bet all paladins and mages will agree they are.thanks abeze

Posts: 2176
I had 2 healers, that's why I didn't die at the beginning. And the reason you died is because numbers matter alot, we were 4 ppl attacking you. And as you saw I died instantly when your crew came =) We don't need to change anything, just use mana per soul and you should survive longer

u say that mana per soul is the best and ur friend now saying ulti mana help me ! it cant even heal 5% of my mana per time so without mana per soul i will heal 5% mana every 1 sec