I think this idea is pretty good after doing few adjustments and restrictions on it. However, since winning the guild war event will be more "worthy", we should first make changes on the guild war event to make it a more prepared event. By saying "Prepared" i mean that challenge and pressure should really exists way more harder into the event and for every time it really starts. Back in the beginning when we first created what is called guild war event (probably a couple of years ago) this event couldn't just run on Sunday 18:00 without a previous confirmation from guild leaders who has the legit amount of players to participate into the event, this was handled through a lost npc at the south of the city now named Zerak, it has messy English and typos but we didn't really fix them since its no longer in use NPC. Anyway, this sort of organization actually could at least guarantee that the event would not run without any competitors for even once, it also gives the guild leader and members sense of responsibility towards attending the event (which is something good). Reason we disbanded this kind of system is due to the lack of players awareness of how to join the event (we made tutorials and we explained how to..) but probably there weren't any adult members at this time, so we were actually forced to turn it into the traditional way of events. I'm not telling that "we have to return to the old system" but i think the concept of upgrading the event story would have a real impact on the game play and joy of competing versus another guild or couple of guilds into Guild War Event. Is there something offiially going to be made on the event? No, these were just my personal thoughts about the event.

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