I decided to sum the ideas up and put them short.
1st. Idea
Spell Name: Defensive Stance
Price: Consumes 30 Soul points
Effect: Gives you 5% protection all.
Duration: About 5-10 seconds
Cooldown: About 1 minute depending on the duration
2nd. Idea
Spell Name: Protection Barrier
Price: Consumes 30 Soul points
Effect: Gives 60% of your health as mana, as well as utamo vita, but can't use attack spells nor runes, or healing runes
Duration: 10 seconds or till it is absorbed
Cooldown: About 1 minute depending on the duration
1st. Idea
Spell Name: Defensive Stance
Price: Consumes 30 Soul points
Effect: Gives you 5% protection all.
Duration: About 5-10 seconds
Cooldown: About 1 minute depending on the duration
2nd. Idea
Spell Name: Protection Barrier
Price: Consumes 30 Soul points
Effect: Gives 60% of your health as mana, as well as utamo vita, but can't use attack spells nor runes, or healing runes
Duration: 10 seconds or till it is absorbed
Cooldown: About 1 minute depending on the duration

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but every vocation has weakness how to avoid it, it's how you should play i decided to get old 1700 and close it until staff fix extreme rune.
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