It's not "fucking" the spell, it's called balancing.
And the druid spell is a supportive one?
You become immune to literally everything for 3 secs, and during that time you are able to put out more damage than a sorcerer without the risk of dying when putting out that damage.
So think about it again, the druids spell is the best attack spell at the moment, and even boosts you survivability, with which you can even tank more than a knight or any other vocation.
So to cut it short, at the moment things are the following:
Most damage - > Druids
Most survivability - > Druids
Please tell me where you see the balance in this?
*Edit: If the staff read this, it would be nice to get an official statement, why you think it was necessary to buff their damage once again ? If you don't know what I Mean, I am referring to this -> https://highexp.eu/forum/board/Bug%20Report/8828