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All get runes except knights

 
Riesen
Seniour Tutor
Posts: 2176
2013-06-27 #2726
New Runes:

You will find the new runes available from Gnomincia NPC at the Crystal Base.

Paladins: Merger rune it will attack your target with few arrows ending with a merging him with the floor for 2 seconds.
Sorcerers: Reflection rune using this rune on yourself while being under attack will stop you and the attackers from moving for 3 seconds and marks the targets, After 3 seconds the mark will detonate, dealing a damage equal to 100% for the whole targets.
Druids: Paralyze rune it will decrease your target movement with 85%.


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I'm curious why the knights didn't get any runes? is it something I've missed...?
These runes really helps when you pk, I used to have a chance when the numbers against me was unfair ( when they used mega spell I ran so it atked their friend too) But now I can't barely walk or atk, Paladins rune merging me to the floor, druids decreasing my movements and sorcerers 'stunning' me.
 
GM Xerazx
Administrator
Posts: 541
2013-06-28 #2731
In this update we did something different for knights, yes we haven't done a rune for knights but we did the epic spell Exeta Taunt. you may learn it from the crystal base and it's really useful spell for knights as Tankers and damage takers.
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