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what is the use being highest druid with low damage?

 
Old Powerz
Member
Posts: 537
Member of Xerazx-OTS Forum.
2018-05-10 #23187
Knight: before update players complained that knight is paper "dies faster", and it hasnt any kind of spells or damage for pking..
changes
transformation consequence of attacking players and it increases damage related to you rebirth and some other methods which i don't know.
Mas hur spell from 60% to 35%
Utito tempo,,,, it was decreasing your protection against magic 35% and staff reduced it to 20%.
increased your health 20% and decreased your mana 60%, which is completely useless bcz spells of knight based on percentage not on certain amount of mana.
Knight has protection from magic 35%.
knight heals mana 15-16%

Paladin:
Merger CD to 10s
E ring protection 10% and it isnt crafted yet.
buffed furry blades 800%
Ultimate mana heals you 10-11%
10% protection from magic
ultimate bow damage is highest + multi attacks
utito tempo san increase ur distance 100%.
and skills isnt big factor of damage, the blood is distance 103 and his damage is pretty high "tested"

Sorcerers:
Mage surge has great damage.
Mas flam buffed 800%
twisted fate spell i don't know what is the use of it.

Druidsss
Ingeneral Mana per soul get removed and im the one who reported it beside unfreeze bug.
Ultimate mana heals 10%
Immune Cd from 10 to 15% mana cost from 25% to 35%
nova sio costs 30% and gives 15% of caster mana cost.
SD damage is reduced...

I have mentioned changes just to write what is my vision about all these changes and how it effect negatively over my vocation "druid"

lets take about healing, and do some compares between vocations.
Knighs, druids,sorcerer and paladin

Knight heals 30% with donate uh cost 450 Point.
Knight health increased 20%
Knight heals mana 15-16%

Druid, Sorcerer heal 10% costs 8000 Point.

Paladin heals 10-11with mana costs 8000 Point, and 50+ with donate uh cost 450 Point.

my problem isn't cost, so what is my problem? here i go...

Gollum Health is 110297589678
Old Powerz mana is 187252655850
and this also goes for sorcerer is my rebirth

Ultimate sniper since he is highest paladin..health 60089765450, mana 88634648175

Knight has protection against magic 35% and his health 110297589678 and also healing 30%.
but druid and sorcerer havn't protection and heals 10%..
9 May 2018 Killed at rebirth 2339 by Old Powerz, Orgin Evil, The Strom, - The Shark -, Angelous and by Docotor Sonatra.
Deathlist of gollum and any player can check it, he wont die if we are less than 6-7 and we have 2-3 sorcerers or monsters around..
recovering his health too easy, so after update knight become never dies.

Paladin become tank also bcz of E ring protection 10%, and protection against magic 10% with healing mana 10-11% and health 50+%
so he is simply compared and healing more than mages, and with his health and switch E ring 10% with mega ring 12% he loses only 2% to take advantage of energy ring.
become tank and dies very very very hard.

Druids and mages i as old powerz heals 10% of my current mana has no protection from anything at all and only difference between my mana and gollum's health is 77b.

how come 110b heals 30% and 187b heals 10% dont forget first one has 35% protection against magic and second one hasnt any protection against magic or physical??
increasing 20% on knight health isn't calculated or even was good decision with all advantage knight has?
Don't forget paladins healths 50+% with health 60089765450 ad 10-11% with mana 88634648175, which even higher than mages which are made to heal "mana"

Suggesting,
Reducing health increase for knights or removing magic protection..
reducing mana heal of knight which is 15-16% to 5% like it should be...
reducing mana heal of paladins, from 11% to 7%
what is my point?, knight main healing is health not mana, but also mana gives him power to make damage u better choose between being tank or damage dealer...
for paladins its fair enough to heal 7% while we are mages heals 10%...
incase you will say you guys can heal each other its same to you too, you can heal each others.

Damage for all vocations...,
Knight damage increased with spells buff him even more and transformation and spamming mas hur...
paladin has powerful bow and furry blades merger and spells buff him "utito"
sorcerer has mas flam and mage surge
Druid immune got nerfed and sd got nerfed what else we have to use in fights incase we don't know?
Old Powerz dead by ultimate sniper and the blood,,
lets check deathlists of all players i mentioned here
https://highexp.eu/characters/gollum
https://highexp.eu/characters/Ultimate%20sniper
https://highexp.eu/characters/old%20powerz
if druid's damage is highest or better than any other vocation you would see our names with 2-3 players on their deathlist only

If you check any deathlist of these deathlists, you can conclude that mage is paper,,,
gollum always need 7+ players to die.
ultimate sniper needs like 4-5 to die.
old powerz can die from 2.....
only druids who didn't get rewarded of being high rebirth only with "mana"
Knight reward being tanki and damage dealer.
paladin reward being tanki and being slayer...
what is the reward of druids?
sorcerer damage unstoppable..........
even magic level is impossible now? melaina stayed since system released to get 117
Melaina Epic Elder Druid 117

while the blood is skills 103 and damage is so high...

Suggesting;
increasing damage of druid and relate with rebirth more than magic level...
mr action damage is higher than me just bcz he has ml 152 and i got 120...
although im higher than him with almost 173 rebirth.
or give us spell related with rebirth only..
and changing CD of immune and mana cost to old one, otherwise give us physical protection 5-10%
we were 3 druids, old powerz, the strom and angelous next to each other and cant heal any of us bcz of their damage...

problem about sorcerer
our opponent based their tests on sorcerer and results was rly bad for us druids...
they based test of r ip on the famous aka - srloly- with utito tempo which none is gonna use utito tempo randomly outside temple...
they based their test on paladin against sorcerer so they appear so weak against magic, neglecting that druid also has magic damage "only which is sd" and has nothing else althought paladins are so good against sorcerers too but still acting hunted making impossible things available.
where is fairness in game-play, whenever i mention anything they start to protect their own vocations with "word" i want better highexp not oldpowerz.eu...
when rebellion dead by harmonizer i was the one who reported it..
whenever i see any bad thing or something gonna effect server and put it in bad situation i report it, but not you who acts like they do for server not for sake themselves.

i still wait what is the point being high rebirth which druid vocation? only mana?
 
Mr Action
Member
Posts: 483
Member of Xerazx-OTS Forum.
2018-05-10 #23188
first of all flurry was increased for 700% not 800%
and utito tempo san stops you from healing 5-7 secs and doesnt give u distance it makes your arrow attacks faster.
also bow isn't the biggest damage.

Druids aren't weak as you think it just matters by the person behind the screen because 2 players cant kill blood = its op?
before update when mps existed old powerz was blocking 3 players
paladin had 0 damage was 0 tank nobody played it
i dont really know why are you against having crossbow multi-attacks its not like multi attacks vs player its against monsters sorcerer had mage surge and nobody complained.



personally i think they have a good damage but if mage surge's cost is higher then will be pretty normal

Druid has slow runes which gives a very big advantage, has immune that can help friends from far away has a massive damage i'll upload a video of druids damage soon


Btw you want eks to heal 5%? so everytime they want to hur mas they should heal 7 times?
if paladin's gonna heal 7% then add 5% magic defense again because i dont really want to get raped from a sorcerer or a druid who is 1900 reb
to heal 10% with your mana its nice so if you immune with your mana 35% you can recover up to 67
 
Old Powerz
Member
Posts: 537
Member of Xerazx-OTS Forum.
2018-05-10 #23189
Riesen agreed with "damage" and i said im high rebirth and my damage is so low...., if none reported surge they wouldnt change it
 
Mr Action
Member
Posts: 483
Member of Xerazx-OTS Forum.
2018-05-10 #23190
doesn't mean because Riesen is tutor that admin should listen to what he says.

surge was there for like a year i believe? people reported it back then so why did it get removed now?

when u complained about merger now its completely useless but druid has slow push and im pretty sure admin knows how OP this is since he died multiple times because of it
 
Old Powerz
Member
Posts: 537
Member of Xerazx-OTS Forum.
2018-05-10 #23191
Slow isn't op, and we leak damage and im top server not even reward being high rebirth.......
 
Ultimate Sniper
Member
Posts: 130
Member of Xerazx-OTS Forum.
2018-05-10 #23192
Your dmg is so low? Lol your sd is deadly as fuck if admin go and test it on the blood or ultimate sniper he will see that you old powerz can take whole hp of it within 1 freeze. As mentioned in discord; wtf do you want, imortality? Being able to solo anyone just because your the highest player?? Could you for once stop complaining and swallow it? Druid isnt weak its an awsome suport in a team and this is the point of a druid. If admin does the change that you want things will get back just like they were before this good* update and ppl will start complaining just like they used to do before the update. Gollum dead from 6-7 player ulti 4-5 blablabla always exagerating the situation. I, 2300 reb paladin, die from 3 1700 druid and 2300 rp cant solo a 1700 mage so stop saying that you die in 1 freeze from 2 player what you saying is just ridiculous and i hooe im not the only one to see it!
 
Old Powerz
Member
Posts: 537
Member of Xerazx-OTS Forum.
2018-05-10 #23193
if paladin isnt overpowered u wouldn't return and u said that once before
 
Riesen
Seniour Tutor
Posts: 2176
2018-05-10 #23194
Actually, Old. I never said that I agreed. I just used an example (= why I used the word maybe) to give you a wider view of what's going on.

As I mentioned in discord, it's so easy to see other vocations prons that the players forget about the cons. I personally disagree with most of the things you mentioned and maybe I'm bias and maybe I'm not. Personally I havent really participated in any wars with you and since I dont have decent tools (no real mouse and using work-laptop) I'm the wrong guy to actually answer if some classes are OP. I can say tho that most of my pvp encounters revolves with other vocations and players than yourself.

But since I'm famous for writing walls of text that nobody reads, I'll wait til Admin/CM replies before I send my view.
 
Old Powerz
Member
Posts: 537
Member of Xerazx-OTS Forum.
2018-05-10 #23195
Actually i said "damage" like u said yesterday
 
Mr Action
Member
Posts: 483
Member of Xerazx-OTS Forum.
2018-05-11 #23196
slow is not op? why did it get a cooldown then if it wasn't op ?
why are you dying everytime u get slow pushed if its not that op?
i don't really understand how druids have no damage? with the immune boost and ml you're the highest damage.

oh so because you're top reb you should be able to solo 1800 paladin? thing is you can solo 1650+ paladins but you gotta master slow push otherwise dont blame druids for not having any damage.
and you clearly know why sam was back it has nothing to do with vocations.
paladin were weak for 2+ years why didn't you report that it was too weak?
yeah because druids were too strong back then

ahh and you dont get rewarded because you're "high" you get rewarded when you know how to properly use your own vocation.

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