Alright since somethings changed in the ot I've noticed the following : sorcerers are PVE monsters.. How is that? simply i've saw a 1150 sorcerer soloing the ultra quest solo "he was absolutely alone" like 4 or 5 times , lets say this is a normal thing , but the weird thing in here that knights cant block most of monsters anymore while mages can, a 1220 knight couldnt block ultra quest in some situations while the sorcerer could tank everysituation in the quest , i was sure it was by luck but this opinion changed when i saw riesen dead to 4 monsters in Razemey quest because of the low healing from uh , I also saw today a 1105 sorcerer got from 1105 to 1140 in 2 hours in guzzlemaws while i get a reb per 20 mints on my paladin , why is that? bcz he can simply run the spawn with mage surge destroying everymonster while i have to kill them one by one , What is my point of view ? balancing the pvp went little too far since pve is not balanced right now everyone can create a sorc get it a high reb , ignoring the another vocations just for that reason, thats my personal opinion i hope you understand my point of view which is "you gave sorcerers a huge pve advantage" . My suggestion ? make atleast mage surge damages limited creatures , example : only 3 nearby creatures will be damaged by it only , that is just a suggestion but im sure you can find a better way thanks 


