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Old Powerz
Member
Posts: 537
Member of Xerazx-OTS Forum.
2014-12-31 #16945
Unforunately i wrote big thread so i have to read every word you write gollum
lets see.
Quote:
Originally Posted by Gollum

I'm pretty sure that change was for a reason, since it made you even more overpowered and please don't deny the fact that druids new spell was overpowered a few days ago. However there still might come some changes depending on how the current wars/pvp turn out. So best would be to join some wars write down the things you think are not balanced and propose them here in the forum with a solution to make things balanced.


look my friend i hope you understand what is the mean of overpowered and how it comes, as long as they increased your magical defence druid didn't gain any advantage after this update, and your main problem was SD damage not Druid in general because after removing some of immune powers none of server complain and suddenly gollum appears to complain.
balance doesn't mean to make you immortal or semi immortal and make mages sux so you can accept like we accepted we are complaining for what happened in this update as long as u are knight you shouldn't complain.

Quote:
Originally Posted by gollum

For the following calculation I assumed that you heal 5 billion mana/health with one use of the ultimate mr, if that is the case you would get ~4,25% with one use, so the 2% seem a bit exaggerated.
So to the point that knights heal with ultimate mr. Do you even think about the things you say? Lets assume I would only be able to heal with a upgraded crused vial which heals me 4% each time.
Now to the situation in a big war:
Gollum stands next to his enemy. Thanks to the criticals he has 0% mana, but as he has to rely on his health he needs to heal with his uh. Somehow he manages to heal once with his crused vial, he gets 4% mana but has to heal instantly with his uh again. When he wants to use his taunt spell, he just realizes the 4% he just healed are gone again thanks to the criticals.
You just forget the fact that we have to rely on our health in big wars, I couldn't just run around and heal with my crused vial lol, so tell me where do you see the balance in that?


unfortunately you don't have old powerz to say maybe or it's not so don't talk about my character as long as u don't have it. and it might be 3% not 4.5
Quote:
Originally Posted by gollum

I just stated if sorcerers are good in anyway, druids can't be that bad too as they have more survivability and crowd control but lose that in their damage like its meant to be.


if you red my first words you would see that i said i had idea which is ..... read it again
Quote:
Originally Posted by gollum

When my damage is insane, what about your damage? It's even better, you must be running around one shooting people. Eh I guess not.


it's insane for your rebirth you can remove 10% of my mana by 1 blow and i have to heal 5 times to recover it if i remove 20% of your health you can heal it once which means 2 eks in your rebirth can slay me and 2 druids in my rebirth might kill u ( without slow ) you don't need slow to kill me
and also slow isn't for free and soul orbs isn't for free too.
Quote:
Originally Posted by gollum

You don't die faster the more rebirths you get, perhaps I should create a rebirth 0 and own the OT all by myself. And SD is used by rebirth+magic level, so if you and a rebirth 1000 would both have magic level 100, you would do way more damage.


i doubt that it make difference in attack between rebirths because i made same damage on riesen by 166 rebirth and 1781 rebirth.
Quote:
Originally Posted by Gollum

It meant the incident where you said a rebirth 1000 druid does the same damage as you, but when Admin did some tests it turned out that you did twice as much damage, seems your problem is that you just get carried away when you are trying to prove your points.


what about showing me it and ill show u what i got too
Quote:
Originally Posted by Gollum

You don't die faster the more rebirths you get, perhaps I should create a rebirth 0 and own the OT all by myself. And SD is used by rebirth+magic level, so if you and a rebirth 1000 would both have magic level 100, you would do way more damage.


Unfortunately you didn't see damage how to prove it log in echoes and i log on styles

Quote:
Originally Posted by Gollum

It's actually a good suggest if you would just elaborate your thoughts. Like what rebirths could hunt together? What did you have in mind, rebirth 0-1000 and rebirth 1000-2000?


i mean same stage of rebirth 1300-1350 or at least 1300 to 1325, i don't mean to make 1000 difference between them.
 
Nerf
Member
Posts: 250
Member of Xerazx-OTS Forum.
2014-12-31 #16946
Quote:
look my friend i hope you understand what is the mean of overpowered and how it comes, as long as they increased your magical defence druid didn't gain any advantage after this update, and your main problem was SD damage not Druid in general because after removing some of immune powers none of server complain and suddenly gollum appears to complain.
balance doesn't mean to make you immortal or semi immortal and make mages sux so you can accept like we accepted we are complaining for what happened in this update as long as u are knight you shouldn't complain.

I was talking about how things were before the changes were made and you can't disagree that the druid new spell was better than the others. I didn't complain yet about the update.
Quote:
unfortunately you don't have old powerz to say maybe or it's not so don't talk about my character as long as u don't have it. and it might be 3% not 4.5

Liar liar pants on fire,
3% of your mana would be 3,532516748 billion. I heal that amount with my rebirth 1350 druid when I use elven brooch and his max mana is 74833151599.
Quote:
it's insane for your rebirth you can remove 10% of my mana by 1 blow and i have to heal 5 times to recover it if i remove

Haha I just tested it I did 10% on my druid rebirth 1350 with one sd and my new spell did 10% too. Exaggerating again, are we? Also as you lie about your healing you don't need to use ultimate mr 5 times to heal up.
Quote:
i doubt that it make difference in attack between rebirths because i made same damage on riesen by 166 rebirth and 1781 rebirth.

Impressive you are still bringing this up, I am not talking about the crits I am talking about general damage of SD, you can show me that a rebirth 1000 with the same magic level like you does the same damage.
Quote:
what about showing me it and ill show u what i got too

Show you what? This was months ago.
Quote:
Unfortunately you didn't see damage how to prove it log in echoes and i log on styles

I never said magic levels don't make a difference, but it's not that you don't have the option to train too.
Quote:
i mean same stage of rebirth 1300-1350 or at least 1300 to 1325, i don't mean to make 1000 difference between them.

In my opinion this would be a little to low. I would rather see something like this.
I am Rebirth 1500: Can share with 1400-1600
If not even:
I am Rebirth 1500: Can share with 1300-1700
 
Old Powerz
Member
Posts: 537
Member of Xerazx-OTS Forum.
2014-12-31 #16948
unforunately gollum are not the person who i should respect as long as you say ( A LIE )
but let me say it in better way mr,asshole that number you calculated isn't even 3% of my mana my total mana is 118B so that number hasn't relation with my account. and like i said once as long as asshole like you doesn't even tested it front of my eyes so become just trash-like and doesn't even deserve to reply you but i just do it for people who gonna post here so they can see full vision of my view
so you are saying you made 20% of total mana of your own druid u still need 4 times to recover your mana with other freeze u can make 10 more by sd still you need 6 times to recover full mana and here you go if i made total attack of 30% on your hp u can recover just in 1 time of healing donate uh.

about sharing exp i didn't write this post for nth i tried with music dead and doctor powerz so stfu because a mother fucker like you call me liar or even telling lies, you are not even worth my attention

and it's far enough to answer all your questions as long as you disrespected me, and also all what you said has no sense and if you proved 1% of what you said i might agree with monkey who gave birth to you.
 
Nerf
Member
Posts: 250
Member of Xerazx-OTS Forum.
2014-12-31 #16949
Fine if you want to start insulting.
Maybe if your fucked up country could afford better education you would know at least basic math and thus you would know what I said was right. Even if your mana is 118 billion, 3% of it is 3,54 billion, but how would you know without a proper school, all you learn is how to steal from the tourists like apes on the streets.
Go a head remove SD's from Knights and its new spell while you are at it, I guess this we can call balance then.
And again if you would understand what I am writing what you obviously can't, you would realize I said that the shared exp by rebirths is a good idea, but the sharing range in my opinion to low. Retard.
Edit: Sorry for calling you a liar, imbecile would be a better word.
 
Old Powerz
Member
Posts: 537
Member of Xerazx-OTS Forum.
2014-12-31 #16950
 
Hortblade
Member
Posts: 246
2014-12-31 #16953
keep in mind that you both are breaking rule number one, and as said on last rule, It may lead to ban from forum, so if you guys could behave would be awesome, also CM already named one thread for vocation balance discussion, not saying you cant start a new thread but isnt better to use that one instead?
 
Asian Potatos
Member
Posts: 421
Member of Xerazx-OTS Forum.
2015-01-01 #16962
Quote:
we use it to refill our lost mana mana per soul has exhausting 1 sec so when i use immune i just use it to refill my mana with 3 mana per soul this was before update but now?


What admin wanted to do was to add some sort of skill in using exura immune. Before druids would just use exura immune the second they were frozen, and the other player couldn't do anything about it but now they can. Now you're gonna have to use your brain before using exura immune: When the guy you're fighting is walking up to you, he's most likely going to freeze you isn't he? Well then use exura immune when you see him walk up to you and BAM, he's gonna waste his freeze, you get a free freeze on him. Congratulations you just outsmarted someone.

Quote:
GM increased out immune spell attack magic damage from 15 to 30, and increased magic defense of knights and paladins to 15% because crafted items, we have to loot for crafted items it's not gift or something easy to get, and also you shouldn't increase magic damage of immune just to say see i'm giving you advantage of it even more there is no use for it.


First off, Admin only did this to knights like he said. I do still think that he made it a bit too easy for knights, so I got a suggestion: either make a shield which you can craft and then enchant which gives you protection to a certain element, similarly to the one in Tibia. Or add 5 quests for 5 spells, each one giving protection to a certain element for about 10 seconds, 30 sec cooldown. As to the second part of your so called "argument", I'm just gonna say that knights are supposed to be tanky. And be fucking happy that you do get a damage buff (and immunity) unlike sorcerer's which are supposed to be the damage dealers.

Quote:
also they have SUPER damage of paladin/knight spells and also they can heal with ultimate manarune to recover over 20% of their mana and 10% for paladins to heal their mana it depends of their rebirths
.

Contradicted yourself right there, just saying, You go saying "OOOOOOOOOOH REBIRTHS DONT MATTAH AH MEH GARD HEAL DONT CHANGE IT NO WORK FUR MAAAAAAAAGES OMG FAK ENLEESH PEOPLE" And then you say it depends on their rebs. Nice one. Pallies are supposed to do high single target damage while being slightly tanky, so I got a suggestion: instead of the aoe spell that they get, make it so they get a 1 sqm wide slow-moving skillshot, which does more damage the further it goes.(around 30% hp/mana at max range, keep in mind it can be dodged unless you're frozen and you didn't freeze him back)

Quote:
Ek/paladin/mage can use admin sd with high damage so this advantage for all vocations not only for mages.


I think that admin's aim with this was to make mages use admin sd when they're safe and use mega spells when they're not. It's called tactics.

Another thing is, Old Powerz; stop being so fucking ignorant. Gollum literally just proves 100% of your points wrong, but you carry on sticking with them and saying the same god damn thing over and over again. 'Nothing in all the world is more dangerous than sincere ignorance and conscientious stupidity.'- Martin Luther King, Jr.

And as to Gollum replying to Old powerz's insults, just don't bother man. Want to know why old is insulting you? Because he knows he's getting proven wrong. So basically his insults means that you won, and there's really no need to reply to them. Oh yeah and ignore his bum lickers too, they will agree with anything he says.

Just one small thing: This is the second time I'm writing this, the first time I was writing this I pressed some hotkey that closed the tab, I also went a lot more in-depth in vocation balancing but this time I just cba to do that.

 
Old Powerz
Member
Posts: 537
Member of Xerazx-OTS Forum.
2015-01-01 #16974
ill just answer some of your Blabla, mage healing isn't same or even near to knight healing why?
because we use mana per soul we need soul orbs for it.
if you red about Damage well you would see that i mentioned heal which can recover damage easily not damage itself in your quote.
proves not the written one
and also if you can hack me i'm waiting post my ID/PASS
 
Asian Potatos
Member
Posts: 421
Member of Xerazx-OTS Forum.
2015-01-01 #16977
I'm guessing you don't understand that the signature is just a joke, and only you can see your IP on it and your browser, everyone can see their own IP on it and not yours. Anyway
Quote:
mage healing isn't same or even near to knight healing why?
because we use mana per soul we need soul orbs for it.

I never said anything about healing so I have no idea why you're bringing this in. So what if we need to use soul orbs for healing? We should be happy we actually get the chance to heal 25% of our mana with 1 spell. I'm just going to bring rl tibia into this, in rl tibia mages don't generally use utamo so they don't waste mana pots, they use energy rings whenever they feel like they are gonna get combo'd, also I haven't seen a single fucking person on rl tibia complain about the fact they waste more than ek's or pallies. You only look at your vocations weaknesses, not the others. And the only person writing "blabla" here is you, I mean I almost went mental after having to read your absolutely shite English.

 
Old Powerz
Member
Posts: 537
Member of Xerazx-OTS Forum.
2015-01-01 #16978
real tibia what do u know about real tibia knight heals 3x mage how?
i mean UHP best potion for knight heals him 800-900, GMP heals 250-290.
Mage can use Ultimate Uh to heal his full hp, knight use mana potion which gives him 100-110 MAX
Paladin has GSP and i don't know anything about it
while knight here in this server heals 60-70% of his hp by using DH 1 time and mage depends on rebirth.
and why there is none complains at mages wastes more than eks/pls because mages can use their hps i hunt draken irl tibia on hp and i'm 210 ED and i still can survive if 2-3 players attacked me.
sure i have blockers but still i use hp against their massive waves, by using items which allow me to block them but here :O :O i meet someone like asian potatos who acts like someone who know more than me shit?

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