I think they should create a rune specifically for each vocation, I mean, one for Pallys, one for Knights, and one for Mages (admin sd) because many magicians use BOT to increase magic level and have great power when I did a duel with ice boom with just a hit with admin sd, could get off 40% of my mana, is very unfair because it only being 1220, with 2 frezzers kills me, not even using "mana per soul", he manages to kill me too easily.
Now speaking more specifically of "RUNES", I believe that power should be directly proportional to the main skill for each vocation, ie, the rune for Pallys depends on "Distance Fighting", the rune for knights depends on "Sword Fighting, Club Fighting or Axe Fighting". Also the power down a bit to "Admin SD" and basically that's it, is my opinion and I hope that is taken into consideration.
Now speaking more specifically of "RUNES", I believe that power should be directly proportional to the main skill for each vocation, ie, the rune for Pallys depends on "Distance Fighting", the rune for knights depends on "Sword Fighting, Club Fighting or Axe Fighting". Also the power down a bit to "Admin SD" and basically that's it, is my opinion and I hope that is taken into consideration.

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