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it's about vocation exhausting.

 
Evil Artster
Member
Posts: 152
Member of Xerazx-OTS Forum.
2014-05-13 #10452
as shown on the video rush went one step backward and started to use his op spell without any exhausted and he almost killed death rush so its clear even without the video we all know that knight spell is op.

so please think Clearly before defending the knight/sorcerer.

Yours
C@reless
 
Asian Potatos
Member
Posts: 421
Member of Xerazx-OTS Forum.
2014-05-13 #10453
As you can see, Riesen almost killed himself in that video, same would happen with sorc if he wouldn't get focused. I like it how now they balanced the vocations, everyone is complaining because somebody who has rebbed a lot got their reward. Pallies are supposed to do work from afar aren't they? then don't get close to Riesen/ek's since up close is where they do damage (sword and hopefully . Idk the spell range so don't quote me on that, but if it's like mega vis range then it should be put down to like 3sqm. Or make it like exori gran in rl tibia. This is how i see the pvp in this: Druids stay at the back, healing/using immune on the tank, or the guy that is getting focused down. Sorcs do damage from afar. The ek's try to get to the sorc/druid. And the pallies can either do damage from afar or stay up close. Basically this rewards people that use teamwork to keep their damage dealers alive while getting their damage dealers. The thing that the pk on this ot is missing though, is trap spots (kind of like in exoria) I mean theres the couple of places with stairs but if u go up its just a straight line. I think the map needs to be a bit more closed up, and get rid of a lot of stairhop spots. (especially make moronia a little smaller) and maybe make sewers near temple?
 
Omarion
Member
Posts: 316
Member of Xerazx-OTS Forum.
2014-05-13 #10454
Asian Potatos,
as you said healing and immune..
they can freeze you when you do immune so its uselessss
 
Sariel
Member
Posts: 921
Member of Xerazx-OTS Forum.
2014-05-13 #10457
Immune Spell: Bathes druid's target in a Hulk mode , rendering him immune to all damage for 3 seconds in addition of overall damage buff by 30%. Please also note that the spell can be casted within following situations:
-Druids may cast the spell even while FREEZED.
-Druids CAN'T be freezed while the hulk is up.
-Spell Cooldown has been reduced to 10 seconds instead of 30.


druid's can't be freezed while freezing
 
Old Powerz
Member
Posts: 537
Member of Xerazx-OTS Forum.
2014-05-14 #10458
Sariel you can be freezed while hulk is up
second i have video but my connection doesn't help me to upload it it's 15 min about my war against r ip and rush just 1 min ago rush was healing r ip and unfreeze him gollum's trick and r ip was spamming the spell i can show u the video but by skype only share screen
even with that spell druid is useless buddy you guys rly brainless you don't even know what i'm talking about so i made video for it but it needs like 3h at least upload my useless internet.
soon you will find it out because i told him how to use gollum's trick

double freeze means nth happened next war u guys will surprise how far they gone i taught them well

please explain what is the mean by druid's can't be freezed while freezing.
thanks
 
Sariel
Member
Posts: 921
Member of Xerazx-OTS Forum.
2014-05-14 #10459
cm said that
 
Riesen
Seniour Tutor
Posts: 2176
2014-05-14 #10468
I dont know where to start..
... My whole post was about how fair the exhaustion is, along with the damage etc,etc..
It's very clear that none understood it.

This will be my last post here then I'll completly ignore this thread.


@Old Powerz

3 times if I got a healer. It's not like I mc or anything. Also the healer risk getting targeted if he stays as a healer. I'm sure players can change their game-play to avoid this.

I doubt 3 knights can kill you with Mega Gran, unless you stand still like a statue doing nothing. Before the update I could block 3-4 knight with my druid and they even increased the Ultimate Manarune when you lose Mana.
Also I do not have any issues with a knight either. (1v1). I doubt I can kill Rush Ek but he was attacking me with the new spell when I was "lolling" around. I didnt even need to use Mana Per Soul. (reffering to my druid).

And if you've would've read my post you'd understand that I was reffering to the weapons of Mages and Knights. None of them lose protection while they use the weapons. The hat is a special feature like no one else have,
(I'll get back to it further down).

I doubt they changed the Vocation that much that you can't kill Powerzor. Perhaps Powerzor has a nice game-play? I killed Gold Infinity with my Druid earlier and he's even higher than Powerzor.
Also it's quite hard to kill someone 1v1 even with the new spell. A Druid and any other Vocation togheter can kill 95% of the Server. And perhaps all if they do a perfect freeze.
One other issue is that most players use Auto-heal. They do not know that it mess up the Game-Play.
That's why most players in my guild get called Botters since they do a perfect freeze almost all the time.

If you would've read my post you'll see that I switch between 4 items regulary. One of the reasons is to boost my damage. (which will make me more vulnerable). But it's also one other reason. I doubt anyone knows it since they only care about blaming instead of knowledge.

As you see on the Video, Rush Ek dealt almost nothing on you. Funny thing is that he would deal the same damage even if you wear full Rich or if you were naked. - So how do you protect yourself against this?
Basically you need to boost your HP/Mana. Ultra Rich Helmet is one choice as a knight or paladin and mages can you Ultra Rich Legs. Also the Super Ring or Elven Broch will help against the knight spell.
They boost the players HP/Mana.
I'm surprise that none figured it out yet.

Also atm, it's just me and Ultimate Sniper that switch between items. Since I manage to switch between 4 items regulary, I'm sure you can switch between the helmet to boost your damage. Also if you vs a knight, the helmet doesnt matter if you switch. And the paladin weapon doesnt matter either...
And since you brought in Rl-tibia. I may only played it for a month but I know damn well that you switch between items depending on the situation...

And the Rush incident when I got him to red. Like mentioned a Party Skeleton is attacking him. They got huge damage. You can ask most players how I kill them in Eternize. Basically I lure Party Skeleton to them and just freeze them. Sometimes I dont even need to attack them.
I cannot get Rush to red with 2 attacks from my spell. You can test with R Ip attacking The Blood.

I probably missed something but w/e.
I'm not a staff member so I got nothing to do with the spells. It's mainly up to the Staff if they want to change any of the spells. If they'll do it, I'll support them. But tbh it's already fair like I mentioned in the first post. And I do refer to the exhaustion too.


@Death Rush

You deal probably the highest damage in-game. What you do wrong (tbh what most players do wrong) is that you do not care about the features the paladin already have...
It's true that knights only rely on their new spell (mostly) but since you're spell got a long cooldown, you should care about your other spells too to deal damage!.

If you do this combo > Freeze > Merger Rune > Flurry of blades. You'll get the same or even more damage than me when I do the spell twice.
Isn't Tibia about exploring new things too? =/ Surely this is just an OT but ever OT server got something that will boost each vocation. Also if you've would had used the Bow on me during the Eternize incident, the fight might've been different? Like I've told on Olds reply, my spell will always hit the same. The protection doesnt matter to avoid this, just HP/ Mana.

----

I have to admit that I didnt want to say these secrets. But since so many complained, I had to share it.
I really hope that the Staff take a deep consideration before they change any of the spells.

If you check Old Powerz video, you'll see that Rush Ek would probably not kill Powerzor in a 1v1 fight. It would most likely been a endless fight. Or ending with Rush Ek dead since he used Mana Per Soul.
And Rush Ek is 120 rebirths higher. I dont think it's fair for the other vocations that this spell should change for the action of one.


And regarding the Druid spell since it do not increase and can be unfair.
I suggested to increase the % damage each reb but perhaps it's better to do this.
The hulk will last for 3seconds but the increased damage, 30%, will last depending on your rebirth. Like Utito Temo for knights but for druids.
- Let me know if you didnt understand it.
 
Snowballs
Banned User
Posts: 300
Member of Xerazx-OTS Forum.
2014-05-14 #10484
hey riesen i'm old powerz btw rush ek hasn't items this is first of all you.
you switch or not switch rush still high reb than you and just 1 skeletion atk him not a party .
i don't defend rush i don't give a fuck about him i just caring about my self honestly staff logged in yesterday and saw it him self i don't need to say alot of words but everything is going to be fine soon
 
Evil Artster
Member
Posts: 152
Member of Xerazx-OTS Forum.
2014-05-15 #10486
i hope so cuz the knight is acutally an op tanker/damage dealer.
 
Ultimate Sniper
Member
Posts: 130
Member of Xerazx-OTS Forum.
2014-05-16 #10496
Riesen, I cant find the word to explain how perfectly you describe the situation. Everyone should be able to understand it, even the most retard player in this OT. Still not have any words to describe it! And still, some keep complaining about it lmao. I honestly think that the server is actually to his best. Every vocation have their speciallity and its really nice to play every vocation. Personally I played as druid and it is really fun/op, and I dont even have the imune spell yet. In many situation(war), its better to use my 1100 druid instead of my 1256 paladin lol so please, stop complaining about druid they have a lot of nice ability with, ofc, a good "game-play" as riesen mentioned earlier. Thanks

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