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it's about vocation exhausting.

 
Riesen
Seniour Tutor
Posts: 2176
2014-05-13 #10431
You talk about "spell-balance" when you should care about the vocations balance in general.

I think the staff did a great job with the balance of the spells. Each spell suits the Vocation better than expected!


Let's start with knights.

Yes, the spell got insane damage if you got the right rebirth. It doesnt have an exhaust but cost 30% HP and 60% Mana.
So you can do the spell 2 times during a freeze, if you heal mana.
What most players do wrong in a big war, is that they do not target the knight when they do the spell.
Using the spells 2 times, the knight will lose ~50-60% HP (depends on the knights game-play) which will result
as a advantage for the opposite player or team. And if you just focus on the HP the knight will have 0% mana and
cannot do the spell, so they're back to just tanks again.
I know that my team killed several knights that way. And I was not on Riesen during those moments.
Doing the spell, makes us vulnerable unless we got some sort of a healer.
But as a healer, you risk being target by the other team.

On "the paper" this may seem "OP" but you forget about the knights in general. Without the spell, the knights are just mere tanks.
Our Mega Gran is a joke and our Rock Runes doesn't deal much of a damage. Also players can excape the Taunt Spell in 2-3 seconds.
I couldn't even kill Sariel when he was without Utamo Vita. Surely he might've died with a perfect freeze but it's no guarantee,
and I'm over rebirth 1600!

Most of you been here for a while so you know what I'm talking about. Else I can bring up some old threads and you'll see the
knights frustrations.

Also on the Forum it says that it should deal 30% damage of the knights HP percent. But it doesn't, it's more like 18%.
Gollum and I did a test. And this spell hit almost nothing on a Mage, it's better on the players that rely on their HP.

To make it short. The spell is balanced for knights, since they cannot abuse it fully and their damage is low in general.
I think the video speaks for itself.

...I'll bring up the weapons further down.




Moving on to Paladins.


Their spell got insane damage too, if they got the right rebirth (same as knight). It's a long exhaust indeed but it can hit more than one player at a time!
This spell also depend on the paladins game-play. I've seen how paladins use it and it's really good. I've also tried the spell myself a couple of times.
Also you can do a great combo with Hellborn Stars. But the mana will be low after it. Also this spell will help while you level.
Also if (e.g) a knight do the their spell twice, the Paladin spell can finish them.

I cannot know the main purpose of the long exhaust. But according to me it's good. Paladins are like the second tanks. They got decent HP and also decent mana.
And can therefor use Mana Per Soul to boost their survival.
Also their Mega Holy deal decent damage and their Extreme Holy Runes are really good! They also have the Merger Runes that deal 25% HP and Mana.
So they already had 4 advantages before the new spell. (Tanky, 2nice spells and Merger runes).

Before the update, I saw paladins kill other high rebirths solo. And now thanks to the spell, they can go even further. Surely they need to match the combo and when
to use the spell. But tbh they dont really need the spell to kill other vocations. And they will almost always survive.
I know that Pieroozek and I had our despites but he's one example. And I dont even need to bring up Death Rush.
Rebirths will indeed help all the vocations. Perhaps it would be better (according to some) with a little lower exhaust but I bet more players would complain instead
of seeing what most players calls balanced. I let Ultimate Sniper attack me without using the spell and he got me to 30-40%. Imagine another knight or just another vocation.
(he did not use merger at that time).

Though I have to admit that it would probably be a little more fair to decrease the spell exhaust to 20seconds instead of 30seconds.
(Have in mind that in wars 5minutes is nothing).

To make it short. The exhaust is ~good since they're already a balanced classed in general.


...I'll bring up the weapons further down.




Moving on to Sorcerers.


I haven't played that much as a sorcerer (yet) but I still get an overview of it. The spell is indeed really good. No exhaustion, just Mana. This is
the only spell that I might think need some sort of editing. I dont know how much Mana it takes but it's not only OP in wars, it's also OP while you level.
I do not agree with 30 seconds like the paladins spell. Surely they got similar damage in overall but Paladin got a better survivability.
So it's more fair that Sorcerers can do the spell more times than a paladin. Perhaps it would be better if it took 40-50% Mana, and perhaps some HP %?

How much mana does the spell take?

Sorcerers in overall got the highest damage. Their Mega Vis is insane and they can combo it with Exori Mort Strike without any exhaust between the Mega spell.
Also their Extreme Snake Runes are a beast. When I was rebirth 1500 I let Asian Potatos use it without healing myself (letting the rune run out). He got me to 50%!
(the critical is high, we did the test more than once and it was almost always the same).
Also wars before the New Spell, Sorcerers was the ones that dealt the most damage. Unluckely almost none play as a Sorcerer. They're trully beasts!
BUT.. They do not have any kind of survival, they cannot sio others and they dont have any kind of supportive spell. The only thing that might avoid a "rape" is
the Reflection Rune. I dont know if it works now but when it worked it was OP. Else they just have freeze to survive longer and of course Mana Per Soul.
It's probably just me but they die the fastest in wars. Basically they're the opposite of knights. High damage but low survival. Though I haven't actually seen a
high rebirth Sorcerer in a long while. Perhaps the guys I VS had a bad game-play?


Wider reflection about the new spell>. Sorcerers need to rely on their Damage (mostly). Powerzor didnt have all Rich items when Krixys, 46 Rebirths lower, killed him in 2 hits.
If you go back to (E.g) the knight spell, you can compare the damage difference and the knight spell is slightly harder to use. I know that my character deal huge damage if
I wear different items but imagine how much I would dealt if I were a Sorcerer.





Last but not least, Druids.


The Vocation all the Druids odiousness..
I don't understand why. The Staff changed the spell into something really powerful. 3 seconds of immortality with +30% more damage, and the cooldown is just 10 seconds!
You can use it while you're freezed and even use it on other players. Perfect survival spell and also for escapes. If I would gladly use it as another Vocation.
Imagine how much more tanky the knights would be. Or as a paladin that already have decent damage. Now they can survive even longer and escape freezes.

I've used the spell myself and I seriously dont understand why some players complain. I would also like to add how cool effect the spell have!

Druids before the new spell was one of the best. I still consider them as beasts. They got decent damage and they can combo with the Exori Mort Strike without an exhaustion (same as sorcerers).
Also the Extreme Ice Runes are really good. And do not forget about the slow rune, it's the thing I fear the most in pk-fights. It's like an extra freeze. Slow rune > Freeze > Freeze.
I've played as a Druid for a long time. Even though I just pk during the nights (CET). I enjoy them the most. I dont have any problems with Knights, since 30% of their HP is nothing on my mana.
And my game-play makes it hard for them to even freeze me.
This might sound odd but I can sometimes survive longer as a Druid than any other Vocation thanks to the Mana Per Soul. And imagine with the Exura Immune how much longer I'll survive.
Surely the rebirth will have an advantage soon that I haven't noticed yet.

I think I should also bring up the moment when Maroz, Old Powerz and Sariel won the Arena Event against everyone. They used Mana Per Soul, slow runes and also the Nova sio spell. No other vocation has anything
similar to it. Isn't that a bit unfair? I say no. Mainly because every Vocation is special.


To make it short. The spell suits the Druids just perfect. Mainly because they have a special feature than no other Vocation, they can use the SLOW Rune that is one of a kind and their damage is super high.
Also is probably hardest to kill in a 1v1 battle. I still remember when I killed Death Harder in Moronia when I was rebirth 860 With Ebony. ( He was 1200 ).
The combo with slow rune, Exura immune and Mana Per Soul = OP.



The Weapons.

To start with, wouldn't it be fair to remove the shield from Mages too then?
It's a reason why Paladins remove the shield. I doubt you've seen it yet since you bring this up.
 
Riesen
Seniour Tutor
Posts: 2176
2014-05-13 #10432
I hope it all was readable. Took a while to write it and I kind of messed up some sentences. And I'm to lazy to edit..
Let me know if you didnt understand some part.
 
Evil Artster
Member
Posts: 152
Member of Xerazx-OTS Forum.
2014-05-13 #10434
Quote:
Originally Posted by Riesen


The Vocation all the Druids odiousness..
I don't understand why. The Staff changed the spell into something really powerful. 3 seconds of immortality with +30% more damage, and the cooldown is just 10 seconds!
You can use it while you're freezed and even use it on other players. Perfect survival spell and also for escapes. If I would gladly use it as another Vocation.
Imagine how much more tanky the knights would be. Or as a paladin that already have decent damage. Now they can survive even longer and escape freezes.

I've used the spell myself and I seriously dont understand why some players complain. I would also like to add how cool effect the spell have!

Druids before the new spell was one of the best. I still consider them as beasts. They got decent damage and they can combo with the Exori Mort Strike without an exhaustion (same as sorcerers).
Also the Extreme Ice Runes are really good. And do not forget about the slow rune, it's the thing I fear the most in pk-fights. It's like an extra freeze. Slow rune > Freeze > Freeze.
I've played as a Druid for a long time. Even though I just pk during the nights (CET). I enjoy them the most. I dont have any problems with Knights, since 30% of their HP is nothing on my mana.
And my game-play makes it hard for them to even freeze me.
This might sound odd but I can sometimes survive longer as a Druid than any other Vocation thanks to the Mana Per Soul. And imagine with the Exura Immune how much longer I'll survive.
Surely the rebirth will have an advantage soon that I haven't noticed yet.



Generally the druid is created to support,deal high damages and about the slow rune if you even tried rl tibia you would see that the paralyze of rl tibia is even harder than the slow here so its not an issue,but the issue we are facing is that the "exura immune" is the same effect at 1k reb to 23502385k reb compared to any other voc its not fair as thier spell increases by rebbing plus we don't care about the animation we're caring about the spell itself not the effect.
 
Riesen
Seniour Tutor
Posts: 2176
2014-05-13 #10435
@Careless'

I've played rl-tibia too for a moment and the reason why it's better in rl tibia is because we move faster in this OT, thanks to the rebirth. ( do not forget this is an OT ).
But if you combo it with the freeze runes, it will give a huge advantages over the other vocations.

Do you have the spell? - Also I think you missunderstand the point with a supportive spell.
Surely a rebirth 1000 and 2000 will have the same effect. But you forget (or doesn't even care) how good it really is. I might have to agree that it would be better if they increased the damage % in higher rebirths but it's deffinetly nothing wrong with the spell in general.
The advantages of being immortal for 3 seconds can really change the fights. Also you can escape freezes.

If they add new spells in the future, it will of course be more fair to add a attack spell for druids and supportive spells for the others. Mainly because everyone will level and it will be harder to kill other vocations in the future.
 
Evil Artster
Member
Posts: 152
Member of Xerazx-OTS Forum.
2014-05-13 #10436
@riesen
ik its an ot server it can't be compared to real tibia but i was just giving an example of the rl tibia druid character/paralyze and about slow+freeze its already a bug that makes you under a heavy paralyze and it can be fixed but slow rune is really helpful in wars (away from the bug)

yes i have the spell + i don't see its that helpful since it only lasts 3 sec whats the point of escaping freeze (that's not only my opinion)
if you're trapped by 4-5 and casting the spell for sure you would die easily and i was talking about 1k reb can't have the same effect as 2k reb in the seconds of the spell.

you are an ek 1600 reb or w/e ur reb does your spell hit like a 1k reb ?
 
Riesen
Seniour Tutor
Posts: 2176
2014-05-13 #10437
I would do anything to escape a freeze.
If 5 players attack any other vocation, they will surely die too =)
Druids have an advantages here thanks to the spell.

If they add more time for the spell, let's say 8 seconds like you suggested in rebirth 1600.
You think it's fair that it will just be a 2 seconds exhaust between the spell? 8 seconds is really long!
and with a 30% more damage for 8 seconds will make the Druids the best Vocation. I dont see the balance =/

No, my spell will increase with the rebirths. Surely since you're a druid you think it's unfair since everyone only cares about attacks and not supportive spells.

I doubt our argue will come to any conclusion since we both have different views of it.

But you should also have in mind that I also play as a Druid and I enjoy it a lot more than any other Vocations. This is not a hopeless try to make Druids inferior. I actually like the spell a lot..

 
Evil Artster
Member
Posts: 152
Member of Xerazx-OTS Forum.
2014-05-13 #10438
maybe the spell allows you to escape freeze but imagine 3 players just freezing you and the rest attacking you won't be able to escape.

@my suggestion i was just tossing an solution for the spell and that doesn't mean they add the 8 sec it was just an idea to balance between the rebirth cuz its unfair for 1600 reb to have the same 3 sec as 1k reb.

i do care about the supportive spells but its not really good as expected.


 
Asian Potatos
Member
Posts: 421
Member of Xerazx-OTS Forum.
2014-05-13 #10439
Sorc spell costs 50% mana. Before this update sorcs were useless, their mega was only 1% better than the druids and the runes do pretty much the same damage. I dont think reflect runes work properly, back like 2 months ago i was getting attacked by like 5 people, one of them was reb 600 i used reflect rune when i was full mana, and they took me down to 30% mana in one freeze, and the duration of the rune and the 600 reb pally didnt take any damage. Must be bugged. Now sorcs have some actual damage, but they still probably die 1v1 without orbs to a pally. I would say that the druid spell needs a buff, maybe make it freeze players around the player that you used the spell on? And apply paraly rune too.
 
Old Powerz
Member
Posts: 537
Member of Xerazx-OTS Forum.
2014-05-13 #10440
riesen i'm getting tired of making shortcuts of your essay but you still don't know what i'm talking about
i didn't say balance in damage deal i said exhausting i hope u red the post name before u enter .

Let's begin.
Ek has high damage more than any vocation in this server and you know u can use the spell 3 times in same freeze because i killed dark netter solo with doctor powerz i made it 4 times it's trick but you did it already someone told me, mega spell is awesome because 3 eks can kill me with it it's awesome not bad like you said, extreme rune not a joke at all the main reason of rune is legendary with means 20% of you health and mana. exeta taunt you trap who ever you want i don't know did you really use riesen as character? i'm wondering you character is awesome you know what i mean.
exhausting is important but let put my touch boss you said you didn't kill sariel on his hp how come and i did it with r ip fail buddy it's big fail.

i didn't read whole essay it's harsh but i took alot of important points let me explain druid weapon mr. tom
if i used the hat i lose 15% protection of my main defense how did i lose it because i removed rich helmet and crafted hat 0% protection.
your weapon has huge damage and still you has your own defense damit there should be some risk for your weapon like admin said if you want something you have to risk for it when i asked him lol it's hard to loot it, and then i have to remove my helmet for just 30% no sense .
paladin sacrifice mage does same and ek with that power has chance to keep his defense with 5x power of the sword lol? 1 hit of that sword deals 1% of my own mana just 1 hit and it's fast attack too lol just think about it mate before you post you idea trust me i tested it i wouldn't make this post without seeing everything if admin removed the shield too it means we lost 30% of my whole power you kidding me you scared of 15% so you shouldn't use it.

if you think that is fair so you never played rl tibia or at least evo server before there is no fair at all between vocation i got sorcerer 1200 i killed doctor powerz with it solo and i used doctor powerz i killed rp 1200 solo i used druid i couldn't kill powerzor 1061 and admin tested it too .

the strange is you seeking you goods but not whole vocations goods i made the post for whole vocations and didn't mention druid as vocation because i know till this moment i give advice admin should remove the hat and wand useless completely useless just fast attack and lil harder than rich wand but 30 min sword deals over 5x at least. hat just gives 30% extra power, how did you think 130 of total power won't kill anyone it still like paladin attack without weapon lol? ek sorcerer paladin become rly awesome i use powerzor sometimes and doctor i feel more powerful than old powerz i'm 1600 reb can't kill 1000 reb rp wtf? druid become just tanker and ek become shooter ?! you kidding me?

let me ask you 1 question do you waste rich items just for charging you uh? good luck riesen you didn't even play highexp yet

thanks for showing server the real issue about vocations you shows how far druid become shit think before you post please btw i got sorcerer 1200 too i got rp 1300 my own rl not autolux ek i got r ip and doctor powerz i got whole high druid rebirth but not sariel so i didn't make 1 test i made over 100 test and this is conclusion of what i tested thanks for everything

sorry if my words not good.



 
Old Powerz
Member
Posts: 537
Member of Xerazx-OTS Forum.
2014-05-13 #10441
LOOK GUYS BEFORE YOU MAKE POST I'M TALKING ABOUT EXHAUST NOT DEALS I FOUND IT AWESOME ATTACK IS AWESOME AND PERFECT FOR EVERY VOCATION AND BALANCED BUT EXHAUST IS PROBLEM OMG READ THE NAME AND WHAT I'M TALKING ABOUT BEFORE YOU POST PLEASE

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