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Guild War Event [Improvements]

 
CM Jean
Administrator
Posts: 1031
2013-11-23 #5309
Thanks for everyone who contributed into this, either with a feedback or an opinion.

Let me tell you about the new changes at the Guild War Event:

First we wanted to change the core mechanism of the event which was "Blocking the Bridge" and having a fully bridge control while your guild mates are destroying the Nexus, we wanted to improve the strategy of winning the event by adding several factors to it.

Changes to the strategy of winning the event: We believe that the Guild War Event is a great weekly competition we have, where each guild can show a brilliant team work and PVP skills during the competition, therefore we wanted to discover the best guild at PVP before going after killing the Nexus.

So now you are no longer able to go across the bridge and access the Nexus side before your guild gets 200 frags on the other players. So your first goal after joining the event has changed from going to the bridge and try to control it to Killing the other guilds and gain frags on them.

We changed the way of players distribution into the event, the way you were joining the event has been slightly changed, you are no longer determined to join the event and get teleported to the same position of everyone else (middle of the area), we have added 4 different teleports leading to 4 different places at the event area. However each of these areas has it's path / bridge which take you to the middle of the event area.

Death Penalty: Historically players were keep dying and dying and coming back to the war in just a few seconds, we wanted to make a cost for each death by increasing the Death Penalty.

Now if you died at the "Nexus Area" you will be kicked out of the event and banned from joining it for 2 minutes, so take care of your guild mates and always try to cover each other.

Changes to the Middle Bridge: The bridge has no longer stairs where you can go up and down over it, we removed the stairs to make it harder to survive on the bridge. Historically, players where replacing spots with each other to protect the bridge using the stairs technic , which almost made it impossible for other guilds to go across the bridge.

Changes to the East Bridge: We have expanded the east bridge to make it able to carry 2 players in the same row instead of 1.

Screen Shots:



Please note that this changes will take a place on the 1st of December Guild War Event not the tomorrow's one.

With every patch, we strive to improve the reality of the game in varying degrees.
Stay Tuned there will be much more soon!
 
Riesen
Seniour Tutor
Posts: 2176
2013-11-23 #5323
It looks super cool, I didnt think it could get this good. Ofc I haven't tested it yet but it looks cool.
Also with the '20 players' in one guild will hopefully make it more fun too ( I like challenges ).

But I have some questions.

1) When a guild get 200 frags, can all guilds enter the Nexsus or just the guild with 200 frags ?

2) Can you choose which bridge you enter at the beginnning ? Saw the picture now so scratch that one lol

3) How much do the Death Penalty increase when you die ?

4) Did you increase the entrances in the Nexsus room ?

Looking forward to this. D
 
Litth Zyrus
Member
Posts: 139
Member of Xerazx-OTS Forum.
2013-11-24 #5324
I rly like the new challenges but can you put more entrance for the nexus and don't make the when u die u banish for 2 min to join again put it but for 30 sec and try to put like 4 entrance down, right, left , and like basement with leader so people need to block the "basement" to and make more funny and more hard to stay in the nexus
 
CM Jean
Administrator
Posts: 1031
2013-11-24 #5327
@Riesen

1) Only guilds who reached 200 frags are allowed to go across the bridge.
2) Yes you choose which side to take by choosing one of the 4 teleports, each teleport leads to a different side.
3) Until the current moment death penalty is just 2 minutes and it doesn't increase nor reduce, but we are thinking about making it increase based on the "Nexus" health percentage, the lower health the Nexus has the higher death penalty (not sure if this will be implemented or not yet).
4) Yes it has been expanded to carry 3-4 players in the same row.

@Litth Zyrus We will see if we should decrease the death penalty duration or not after some plays with the new system.
 
Flimnap
Member
Posts: 30
Member of Xerazx-OTS Forum.
2013-12-09 #5875
well.. can you change the reward of top arena event from double exp to another reward because double exp makes ot getting worse >.<
 
Alric
Member
Posts: 326
Member of Xerazx-OTS Forum.
2013-12-10 #6035
Quote:
Originally Posted by Huskar

well.. can you change the reward of top arena event from double exp to another reward because double exp makes ot getting worse >.<






Dude cause u don't have to get it u need all don't have it ? !!!
And if u got it u will say please admin make it triple exp please!!!!!!!!!!

Ssupenova
 
Kasho
Member
Posts: 66
Member of Xerazx-OTS Forum.
2014-01-06 #7014
Realy Great Now :P

I Already Enter It

>>>And Kill 200 Player Great Too
 
Arisaka
Member
Posts: 120
Member of Xerazx-OTS Forum.
2014-04-28 #9830
I like how in the new update you can enter nexus without having 200 frags makes it go faster.
 
Riesen
Seniour Tutor
Posts: 2176
2014-04-29 #9838
Actually they went back to the old update since players abused in the event by cheating frags.
I personally enjoyed this version better. (when players didn't abuse).
 
Arisaka
Member
Posts: 120
Member of Xerazx-OTS Forum.
2014-04-30 #9919
Yeah it's nice

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